

3D game art generalist and game designer graduate with a passion for character and environment art with 3+ years of experience in game development and two shipped games with 3D modeling and texturing, project management, and animation skills, seeking a 3D artist position in the game development and animation industry

۞ name:Jenna Bresky
۞ pronouns: She/They
۞ 3d artstyle: Handpainted and Stylized Textures
۞ favored software: Zbrush, Substance, Autodesk Maya
| Hello! I am a character and envrionment artist for games who has recently graduated summa cum laude from the Savannah College of Art and Design with a Bachelor of Fine Arts Degree in Interactive Design and Game Development! I am currently based in Ohio, and am seeking freelance work in the game development and animation field where I can learn and develop my skill set. As a 3D artist, I have a focus on designing interesting 3D characters, props, and environments where their story can be told visually through the asset’s shape language, color palette, and texturing detail. |
| at the moment |
|---|
| working on: Hand painted stylized Jonathan Harker model and stylized forest environment models |
| learning: Arcane style texture work and facial rigging |
| current inspirations: Sky Children of The Light, David Lynch, Retro Sci-fi, Absurdism |

3D game art generalist and game designer graduate with a passion for character and environment art with 3+ years of experience in game development and two shipped games with 3D modeling and texturing, project management, and animation skills, seeking a 3D artist position in the game development and animation industry

Savannah College of Art and Design
June 2022 – June 2024
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| Position | Project/Organization | Duties | Date |
|---|---|---|---|
| 3D Character Artist | Icarus Alpha Inc. | Currently creating character game-ready models and textures for the upcoming cyber-punk mobile game: ASCENSION | February 2026 - Present |
| 3D Character Artist and Project Manager | Devotion of Escher SCAD | Led project management + game direction and created 3D characters for a one-hour narrative-driven time-traveling mystery adventure game. | January 2024 - June 2024 |
| 3D Artist and Animator | Water Wings SCAD | Concepted, modeled, and animated 3D stylized sea creatures, underwater architecture, and environment assets for a therapeutic VR experience for hospice patients. Water Wings was honored to be part of the draft selection for the 2023 Rookies Awards | March 2023 - June 2023 |
| 2D Animator | Healthcare Process Consulting Inc | Directed, storyboarded, and animated 2D marketing material for a software launch for school Medicaid providers across the state of Ohio. | March 2023 - August 2023 |
| 3D Artist Intern | Tastypill Games LLC | Created and designed all 3D characters, environment, architectural, and animation art assets to be implemented in the unreleased casual mobile game Claw Wrecking Ball Simulator | July 2022 - August 2022 |
| 3D Artist Intern | Case Western Reserve University | Created 3D models, animations, UI elements, and storyboards for the Think Big Polymer Experience to engage new college students in simulated learning within the HoloLens 2. | January 2021 - August 2021 |
ZBrush | Maya | Substance Painter | Blender | Photoshop | Marmoset Toolbag | Fibershop | Metahuman | Procreate | Nomad Sculpt |
Unreal Engine | Unity | Perforce | Github
Hard Surface and Organic Surface Modeling | Game Ready Topology | In-depth knowledge of Hand-painted and PBR Texturing | Rigging and Animation Experience | Practical Experience in AGILE and Waterfall Workflows | Proficiency in the Practical Application of UV Workflows | Understanding and application of Color Theory
Project Management Experience | Teamwork and Collaboration | Flexibility | Self-Motivation | Organization Skills | Strong Desire to Learn | Iteration Experience