Who is this person?

new 3d art and game design graduate with a passion for character and prop art with 2+ years of experience in game development and two shipped games with 3D modeling and texturing, project management, and animation skills, seeking a 3D artist position in the game development and animation industry

۞ name: jenna bresky
۞ pronouns: she/they
۞ 3d artstyle: handpainted textures
۞ favored software: zbrush, substance


Hello! I am a character and envrionment artist for games who has recently graduated summa cum laude from the Savannah College of Art and Design with a Bachelor of Fine Arts Degree in Interactive Design and Game Development! I am currently based in Ohio, and am seeking freelance work in the game development and animation field where I can learn and develop my skill set. As a 3D artist, I have a focus on designing interesting 3D characters, props, and environments where their story can be told visually through the asset’s shape language, color palette, and texturing detail.
at the moment
working on: handpainted stylized hal 9000 mecha model and handpainted madotsuki model
learning: handpainted normals maps, metahuman, rigging in blender
current inspirations: conclave (2024), retro sci-fi, absurdism

New 3d art and game design graduate with a passion for character and prop art with 2+ years of experience in game development and two shipped games with 3D modeling and texturing, project management, and animation skills, seeking a 3D artist position in the game development and animation industry


Savannah College of Art and Design

BFA in Interactive Design and Game Development - Graduated Summa Cum Laude in 2024

June 2022 – June 2024

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Work History

PositionProjectDutiesDate
3D Character Artist and Project ManagerDevotion of Escher SCADLed project management + game direction and created 3D characters for a one-hour narrative-driven time-traveling mystery adventure game.January 2024 - June 2024
3D Artist and AnimatorWater Wings SCADConcepted, modeled, and animated 3D stylized sea creatures, underwater architecture, and environment assets for a therapeutic VR experience for hospice patients. Water Wings was honored to be part of the draft selection for the 2023 Rookies AwardsMarch 2023 - June 2023
2D AnimatorHealthcare Process Consulting IncDirected, storyboarded, and animated 2D marketing material for a software launch for school Medicaid providers across the state of Ohio.March 2023 - August 2023
3D Artist InternTastypill Games LLCCreated and designed all 3D characters, environment, architectural, and animation art assets to be implemented in the unreleased casual mobile game Claw Wrecking Ball SimulatorJuly 2022 to August 2022
3D Artist InternCase Western Reserve UniversityCreated 3D models, animations, UI elements, and storyboards for the Think Big Polymer Experience to engage new college students in simulated learning within the HoloLens 2.January 2021 to August 2021

Used 3D Art Programs

Used Game Dev Programs

ZBrush | Maya | Substance Painter | Blender | Photoshop | Marmoset Toolbag | Fibershop | Metahuman | Procreate | Nomad Sculpt |

Unreal Engine | Unity | Perforce | Github


Hard Skills

Hard Surface and Organic Surface Modeling | Game Ready Topology | In-depth knowledge of Hand-painted and PBR Texturing | Rigging and Animation Experience Experience in AGILE and Waterfall | Strong Understanding of UV Workflows | Understanding of Color Theory

Soft Skills

Project Management Experience |Teamwork and Collaboration | Flexibility | Self-Motivation | Organization Skills | Strong Desire to Learn | Iteration Experience